<!DOCTYPE html>
<html >
<head>
  <meta charset="UTF-8">
  <title>HTML5 WebGL粒子爆炸动画DEMO演示</title>
  
  
      <link rel="stylesheet" href="css/style.css">

  
</head>

<body>
  
<canvas id="c"></canvas>

<script id="shader-fs" type="x-shader/x-fragment">
				#ifdef GL_ES
				  precision highp float;
				  #endif
    		void main(void) {
    		 gl_FragColor = vec4(0.2, 0.3, 0.4, 1.0);
    		}
		</script>

  <script id="shader-vs" type="x-shader/x-vertex">
    	attribute vec3 vertexPosition;

  	uniform mat4 modelViewMatrix;
  	uniform mat4 perspectiveMatrix;

   	void main(void) {
  		gl_Position = perspectiveMatrix * modelViewMatrix * vec4(  vertexPosition, 1.0);
  	}
  </script>
  
    <script src="js/index.js"></script>

</body>
</html>
